Submitted for approval. CMDR Dashboard is waiting for review on the Elgato Marketplace. This page will link to the listing as soon as it is approved.
What it shows
The cockpit
- Flight: the mode in big type (supercruise, normal space, hyperspace, docked, landed, glide), the FSD (charging, cooling down, mass locked), fire group, the panel you have open, legal state and HUD mode.
- Pips: three columns of four, in half pips, the way your power distributor counts them.
- Fuel: the main tanks against the most seen in them, the reservoir, low fuel and fuel scooping. The FAQ says why.
- Sixteen status lights: landing gear, cargo scoop, hardpoints, lights, night vision, silent running, flight assist off, shields, mass lock, overheating, danger, interdiction, FSD charge, FSD cooldown, FSD jump and supercruise.
- Destination and route: the next jump, the jumps left and the light years to go.
- Near a planet: the body, your heading on a tape, latitude, longitude and altitude.
- Cargo against the size of your racks, with limpets, stolen and mission cargo.
It follows you
- Deploy the SRV and its own lights take over: handbrake, drive assist, turret, high beam and more.
- Step out on foot and the suit shows oxygen, health, temperature, gravity and your weapon, with medkits, energy cells and grenades from your backpack.
- Board again and the cockpit comes back. With page tabs on, boarding, deploying the SRV or stepping out turns the screen back to the cockpit from any other page.
The pages
- Route: every system ahead with its star class, the stars you cannot scoop, and neutron stars and white dwarfs marked, with the length of each jump.
- Cargo: every line in the hold.
- Modules: the power drawn in total and by priority, and every module with its slot and power.
- On Foot: the suit, where you are, the backpack and the ship locker.
When the game is closed or at the menu
The widget says what is missing instead of going blank, and the cockpit comes back by itself once you load in.
- Waiting for Elite Dangerous: nothing from the game yet. Load into the game: the file the widget reads appears once your commander is in the cockpit or on foot.
- Load into the game: the game is running, but your commander has not loaded in yet.
- Still waiting for Elite Dangerous: nothing at all for a minute (see What it reads).
- At the main menu: you are at the menu, or the game was closed.
- No change for a while: after ten minutes without a change, the last state stays on screen with how long ago it changed.
- Needs iCUE 5.51 or later: an earlier iCUE cannot let a widget read a file.
What you need
- A Corsair XENEON EDGE, on Windows.
- iCUE 5.51 or newer. Earlier versions cannot let a widget read a file.
- Elite Dangerous on the same PC, Horizons or Odyssey, from Steam, Epic or Frontier's own launcher.
- That is all: no mod, no companion app and no Stream Deck. A Stream Deck plugin for Elite Dangerous is on the way, but the widget does not need it.
What it reads
The game writes a few small files for third-party tools in
%USERPROFILE%\. The widget reads
six of them, by name:
Status.json: the flight mode, lights, pips, fuel, fire group, panel, legal state, position near a planet, and on foot your suit's readings.Cargo.json: what is in the hold.NavRoute.json: the route you plotted.ModulesInfo.json: power by module, and your cargo rack sizes.Backpack.jsonandShipLocker.json: what you carry on foot, and what waits in the ship locker.
It reads them only, and nothing else. It never reads the game's journal files in the same folder, and makes no network request: it reads the files already on your PC by their local file address and watches them for changes. Nothing leaves your PC.
Start the game once before you add the widget in iCUE. The game makes that folder the first time it runs, and iCUE only watches a folder that existed when the widget was added. If you placed the widget first, remove it and add it again, or restart iCUE.
The route appears once you plot one. Cargo rack sizes appear once you open the Modules tab of
the right-hand panel in the game, since that is when the game writes ModulesInfo.json.
Sizes and settings
You choose the size in iCUE when you place the widget: Small, Medium, Large or Extra Large, across or upright. Every page is laid out for every size. A list too long for its panel says how many rows it holds; tap it to see the next ones.
In the widget's settings in iCUE you can:
- Show the dashboard (it follows you, with page tabs) or one page (Ship, Route, Cargo, Modules or On Foot), so you can put one big dashboard on the Edge and smaller CMDR Dashboard widgets beside it;
- switch the page tabs on the dashboard on or off. The Edge is a touchscreen, so a tap on a tab opens that page;
- switch Follow you on or off: whether boarding, the SRV and stepping out turn the screen back to the cockpit;
- hide your credit balance with one switch, handy when you stream;
- set the text, accent and background colours, and the background transparency. The accent is orange until you change it.
What it can and cannot do
- It reads six small files in one folder on your PC. No network, no account, nothing stored, and the widget writes nothing; nothing leaves your PC from the widget.
- It never reads your journal files, which hold your chat.
- It is read-only. It cannot press keys or change anything in your game. Taps only change what the widget shows.
- It shows what the game writes to those files. Your ship's name, hull and the name of the system you are in are not in them, so they do not appear. Near a planet it shows the body's name, and on a route the systems ahead.
Frequently asked
Do I need a mod or a Stream Deck?
No. Elite Dangerous writes these files itself, for tools like this one, so there is nothing to install in the game. A Stream Deck plugin for Elite Dangerous is coming, but the widget works on its own.
It says Waiting for Elite Dangerous.
Load into the game: the files appear once your commander is in the cockpit or on foot, not at the main menu. If it then says Still waiting for Elite Dangerous, the widget was probably added before the game had ever run on this PC. iCUE can only watch a folder that already exists, so remove the widget and add it again, or restart iCUE.
Why does fuel say "seen"?
The game writes how much fuel is in your main tanks, but not how big they are: the core fuel tank is not in the files the widget reads. So the bar measures against the most fuel the widget has seen in the tank, and says so: 18.2 t of 32.0 t seen, for example. Fill up and the bar reads against a full tank.
Is this made by Frontier or Corsair?
No. CMDR Dashboard is an unofficial fan project made by TeaTime, not affiliated with or endorsed by Frontier Developments or Corsair. Elite Dangerous is a trademark of Frontier Developments plc, and XENEON EDGE and iCUE are trademarks of Corsair. No game art, logos or fonts are used: every picture is drawn in code, with panels, bars, square lights and simple line glyphs.
Something is still wrong.
Email support@teatimeservers.ca and tell us what the widget says.